* Including Greater Foci, except for Evocation. Hence, Oracle Angel. For now, on my current run I decided to replace the Paladin dip at 14 and chose Fighter for the bonus feat and picked Dazzling Display there. Stacks monstrous damage (including 11-20/x5 crit) and has some divine support for the team. Cast Geniekinds (all 4, Extended) before shapeshifting, then buff the rest. All rights reserved. No space for Combat Reflexes, so it wants to hog all Attack of Opportunity items you can muster. Scythe is a solid option too. The poet mercenary should pick Shatter Defenses at 16, but he didn't pick Dazzling Display at earlier levels.. am I missing something? In the Oracle (Angel), how are you able to take ImpCrit (Mythic) if you haven't yet selected ImpCrit at a prior feat selection? Just beat my first playthrough as Pally Angel to Legend, and want to do a full playthrough without missing anything (secret ending included) as an Azata Sword Saint. Bolster magic does well to bolster our spells. Welcome to our Pathfinder: Wrath of the Righteous walkthrough guide. Stacks around 60AB self-buffed (with the Smite against demons). Conversion of damage to cold is done by Elemental Bloodline Arcana - Water from lvl 12 onwards. Replace one with Completely Normal Spell on a Trickster path. Crusade. Pathfinder: WotR - Sword Saint Magus Starting Build - Beginner's Guide [2021] [1080p HD] [PC]Pathfinder: Wrath OF THE Righteous - Sword Saint Magus Starting Build - Beginner's GuidePathfinder: Wrath OF THE Righteous - Sword Saint Magus guidePathfinder: Wrath OF THE Righteous - Sword Saint Magus buildPathfinder: Wrath OF THE Righteous - Magus GuidePathfinder: Wrath OF THE Righteous - Magus buildPathfinder: Wrath OF THE Righteous - Starter build for Sword Saint MagusPathfinder: Wrath OF THE Righteous - beginner's guide for Sword Saint MagusPathfinder: Wrath OF THE Righteous - class, race, heritage, feats, abilities, background, skills, spells, deity Sword Saint Magus beginners guide starting build options.Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Or Expose Vulnerability, if you want more single-target damage. Magic Weapon, Shield of Faith, Divine Favor, Unbreakable Heart, Remove Fear, Bless, Cure Light*. One of the main challenges I face is finding information for a simple main character build, as most of the builds on websites or Youtube seem to focus on min-maxing with massive attribute dumps. First, you'll have opportunities to "unlock" mythic paths as you're exposed to the relevant . Patch 2.0.2c fixed vital strike apparently. Also dropped extend from the build as it's easy enough to find rods for the few spells we need them for. Sadly, even when converted, path-specific spells dont get elemental dice properly, but Storm of Justice, Wall of Light, etc. And despite not wanting to dip, I would still say you want to build toward Crane Style, so you can get full benefit from fighting defensively. Create an account to follow your favorite communities and start taking part in conversations. Sad but true. Doesnt require Spell Penetration since all the offensive magic we use is not subject to it (or saves, for that matter). Loves Quicken rods for True Strike Vital Strike. These bonuses can be added to the weapon, stacking with existing weapon enhancement to a maximum of +5. Double dips CHA to Armour Class (AC) and dumps DEX, so any gear with extra opportunity attacks is pure gold for this one. Incorporeal is as broken good as ever and even more so for us. Getting Mythic 10 faster and having more of a game to play with it would be desirable, but the reality is we need World 3 first, even if wizard casting would help us heaps. If something survives, you have 3 Dazzlings per round to make them finish the job (once you get to Persuasion 3). It will take you ages to get to 16. Hi, just joined. Lich gets you a skeletal fighter (can in theory become a caster later, does not work for now), and Azata gets you Aivu the dragon. Magic Vestment (CN) (3x), Resist Enenrgy (M) (CN) (x3), Animate Dead (CN), Crusaders Edge (CN) (x4), Greater Magic Weapon x2 (CN), Restoration (CN), Resist Energy x2 (CN). Not getting Lv 20 Mount with the Emerald Lich build. Had to cut initiative, but that shouldn't matter all that much with uncanny. I'm pretty impressed by some cool vital strike builds: 3+k Damage 2h fighter build: Cool build - however could use some more survivability; Azata Sword Saint II: again: cool build, especially since I liked sword saint in P:K. Damage numbers in the post were lower than in the fist one but the character was only around lvl 10 Need to scale dem dice or you are not seeing 3,000 Greater Vital Strike claps for screenies. Any decent two-handed weapons that aren't polearms? Your decisions might transform you into a celestial Angel, a raging Demon, a powerful Lich, a cunning Trickster, an otherworldly Aeon, a rebellious Azata, a wise Gold Dragon, an insatiable Swarm That Walks or remain mortal and walk the arduous path toward becoming a living Legend.00:00 Intro00:15 Class01:16 Race, Background, Ability and Skill Points02:59 Feat(s), Spells, Deity, Alignment05:50 Other Races as Sword Saint Magus At 13th level, when a sword saint is attacking a flat-footed opponent, he adds his Intelligence modifier on damage with his chosen weapon (minimum 0). Golden Dragon is poop. Gave him Wide Sweep and all the Improved Critical feats. For Kingmaker, I played a neutral good Sword Saint and used this Strongarm build and I absolutely loved it. Purely because +2 Initiative is the best thing we can grab here. These bonuses and properties are decided when the arcane pool point is spent and cannot be changed until the next time the magus uses this ability. Also, what happens to Spell Combat if I use two handed weapons? No need to pick. Thanks. At 5th level, these bonuses can be used to add any of the following weapon properties: flaming, flaming burst, frost, icy burst, keen, shock, shocking burst, or speed. Dex characters are a bit more tanky, Str characters are more damaging. Its not even as bad as anticipated once you get Mythic 9, a few clones, and some Swarm size. A sword saint is proficient in simple weapons and in a single martial or exotic melee weapon of his choice. I wont spoil the interaction, but its insane and hilarious at the same time, while Balor both charges our DC further and buffs the team for free. Otherwise plays just like any other paladin would, except the horse can be actually Enlarged. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. DarkOne777777 1 yr. ago Combat reflexes Pathfinder: WotR - Sword Saint Magus Starting Build - Beginner's Guide [2021] [1080p HD] [PC]Pathfinder: Wrath OF THE Righteous - Sword Saint Magus Starting . Youll be able to hit most enemies unbuffed on Unfair (well, that and a Swarm clone). With Bard/Skald, Guarded Hearth, and Inspiring Comand factored in, it's about 80AB at the top end, and 16 Base Attack Bonus (BAB) for four iterative attacks. Uh is it just me or are the Magus Bonus Feat selections absolutely USELESS for a SWORD SAINT ??? Pathfinder: Wrath of the Righteous - Enhanced Edition > General Discussions > Topic Details. New comments cannot be posted and votes cannot be cast. Its your barbarian, except the sort that wants to live and considers her brutish relatives a bunch of chest-pounding imbeciles. Pathfinder: Wrath of the Righteous - Enhanced Edition. We dont care about the spell damage part. I see what you did, but now it's missing the Skill Focus requirement to qualify for Student of War. I'd like to keep some CHA but am not sure how low I can go with STR/DEX/CON/DEF. Clearing the map is relatively easy. Presumably its bugged (pun intended). As he gains levels, a magus learns arcane secrets tailored to his specific way of blending martial puissance and magical skill. SS is the magus that specialize mostly in melee martial that can buff itself. Use Arcane Accuracy early on hard to hit stuff. We use Prescient Attack on enemies that can use See Invisibility. All trademarks are property of their respective owners in the US and other countries. I like to play melee classes with arcane/divine spells, so in my first play in this game, I played a Eldritch Scion until the end of chapter 2, but I was feeling that my melee was weak even with buffs. This would. Oread is for Lead Blades. Anyway, if you're interested in builds, some shameless promotion: https://rpgcodex.net/forums/index.php?threads/pathfinder-kingmaker-builds-and-strats-thread.124160/page-114#post-6121550. Once you are out of the garrison, buy Red Salamander and you are good to go for the whole casting thing, while still being able to hit things with heavy objects sometimes. Team up with a Brown Fur Transmuter and you'll be 1-shotting entire rooms full of enemies with your Cleave and Cleaving Finish. Legends have ridiculous DPS potential but scaling defense will not be easy, since most classes give you way more attack/damage bonuses than defenses. The pool refreshes once per day when the magus prepares his spells. By clicking View Page, you affirm that you are at least eighteen years old. Multiple uses of this ability do not stack with themselves. That and Indestructible Bones will make you exceedingly hard to kill. On the bright side, with Selective rods we can get in Midnight Isles, its possible to make use of Level 6 Siroccos. Uses the old Kingmaker feature of Eldritch Knight giving us Greater Spell Access at Eldritch Archer Caster Level 19. Assert dominance over lesser demons by knocking them on their arse; assert dominance over your teammates by fireballing them before combat. Unless I'm missing something, to get the benefits of archmage armor on your sword saint, he has to cast it himself. The most important thing is that I can follow every level step by step, which spells to buy etc. Bad news bears: no crusade means no relic items, so get everything you need in Chapter 3. Thanks for the advice everyone, and the suggestion for vivi instead. Otherwise, in no specific order would be ring of summoning, suffocating caress, clemency of shadows, Victims' Madness, Devouring Lust, shy lily helmet, Treacherous Flame or Call of the Fiery Things depending on if ember's sneaking or not off the top of my head. At 16th level, whenever an enemy within reach of themagus successfully casts a spell defensively, that enemy provokes an attack Of opportunity from the Use Mmagus after the spell is complete. Is there any way to pull off an Eldritch Scion 6 \ Dragon Disciple 4 \ Eldritch Knight 10 build (for core or lower)? Shields are important for your pet to get anywhere reasonable with his AC, Buff your pet like you would yourself otherwise. Loremaster missed out on Trickster feats but the Sylvan late kit isn't useful anyway, so beggars cant be choosers. 1.1 Melee Sorcerer (Lich Legend) 1.2 Emerald Lich (Sorcerer) 1.3 Baked Trickster (Vivisectionist) 1.4 Mr. Smite (Oracle Angel) 1.5 Riding Dragon (Magus Gold Dragon) 1.6 . A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. And with what of replacement ? Early game plan is to off-tank on horseback. I had originally planned for a dex-based Sword Saint with a rapier, but apparently str does more damage. He can do 2800-2900 base damage with x8 crit Greater Vital Strike without counting the Elemental Barrage procs and without Mark of Justice. That being said, we beat Unfair with it and so can you. Valve Corporation. Sure, damage is nice, but damage ain't happening if we ain't hitting. Feeblemind, Extra Mythic Ability: Ascendant Element: Cold, Clear the basement of swarms in Drezen, but choose to let the queen live when talking to her during, Complete research card for said notes in the Crusade before going into the. The build is done by 8. Can Eldritch Scion also be built around STR? Estocs are better come endgame, but suffer from availability. Or something else entirely? in this video we will break down the Magus. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. I figure the reason is that she is not going to be doing much damage either way so it makes sense to have her debuff (like it says in the description), likely with crippling kiss as it is the only estoc that has a debuff. Go down the vital strike feat line and max out your strength. To use this ability, the magus must have one hand free, while wielding a light or one-handed melee weapon in the other hand. Depends on if you manage to hit Level 19 prior to Mythic 8. Will you become a shining angel, backed by noble paladins? Do I have to use estocs or rapiers with a DEX build? You want to put points into Use Magic Device, and then buy the Wand of Mage Armor. Pathfinder: Wrath of the Righteous Walkthrough, Pathfinder: Wrath of the Righteous Walkthrough and Guide, DLC/The Treasure of the Midnight Isles Tracking, Oracle - Improved Initiative // Hellbound // Inflict // Nature // Natures Whispers, Magus - Crane Style // Greataxe or Fauchard, Magus - Improved Critical: Greataxe or Fauchard, Magus - Improved Improved Critical // Greater Weapon Focus, Magus - Improved Improved Improved Critical, Magus - Improved Improved Improved Improved Critical // Bane Blade, Magus - Completely Normal Spell or Toughness // Greater Weapon Specialization, True Strike, Magic Weapon, Enlarge Person, Shield, Expeditious Retreat, Vanish, Mirror Image, Cats Grace, Bulls Strength, Blur, Animal Aspect, Haste, Greater Magic Weapon, Displacement, Animal Aspect (G), Greater Invisibility, Dimension Door, Stoneskin, Transformation, Dispel Magic (G), Bears Endurance (M), Mirror Image, Blur, Invisibility, Cats Grace, Glorious Beard, Invisibility (AG), Breath of Money, Shadow Conjuration, Greater Invisibility, Summon Large Beer Elemental, Rain of Halberds, Microscopic Proportions, Summon Greater Beer Elemental, Beneficial Curse: Powerless Prophecy, Brutality Incarnate or Rupture Restraints, Cleaving Finish, Shatter Defenses, Crane Riposte, Persuasion 5, Arcana 2, Mobility 3, Perception, Trickery, Stealth, Use Magic Device (spare), Skald - Crane Wing // Weapon Focus: Estoc, Oracle - Improved Critical: Estoc // Nature // Nature's Whispers // Cure, Hellknight - // Nail // Demons of Strength, Skald - Improved Improved Improved Critical, Skald - Improved Improved Improved Improved Critical, Cure Light Wounds, Remove Fear, Unbreakable Heart, Vanish, Feather Step, Heroism, Mirror Image, Blur, Cure Moderate Wounds, Sense Vitals, Good Hope, Haste, Cure Serious Wounds, Displacement, Delay Poison (C), Shadow Conjuration, Freedom of Movement, Echolocation, Invisibility (G), Cure Critical Wounds, Heroism (G), Joyful Rapture, Summon Monster V, Dispel Magic (G), Extra Mythic Ability: Inspirational Leader, Improved Initiative (Mythic) or Toughness (Mythic), Mobility 3, Religion, World, Arcana, Nature, Use Magic Device 1, whatever else you want, Skald - Improved Improved Critical: Bardiche // Combat Trick: Power Attack (+4 belt), Student of War - Improved Improved Improved Critical: Bardiche, Skald - Improved Improved Improved Improved Critical: Bardiche, Eagles Splendor, Mirror Image, Blur, Sense Vitals, Cure Moderate Wounds, Extra Mythic Ability: Rupture Restraints (Mythic), Persuasion, Arcane, Religion, Use Magic Device (spare), Sorcerer - Skill Focus: Arcana // Greater Spell Penetration // Brass // Gold // True Strike, Loremaster - Rogue Secret: Combat Trick > Improved Critical: Ray, Loremaster - Combat Feat: Greater Weapon Focus: Ray, Loremaster - Improved Improved Critical: Ray, Loremaster - Improved Improved Improved Critical: Ray, Witch - Improved Improved Improved Improved Critical: Ray*, Glitterdust, Inflict Moderate, Scorching Ray*, Burning Arc*, Summon Monster II, Inflict Serious, Fireball*, Summon Monster III, Stinking Cloud, Cure Serious, Controlled Fireball*, Death Ward, Enervation, Inflict Critical, Dimension Door, Fire Snake*, Cave Fangs, Feeblemind, Break Enchantment, Summon Monster V, Heroism (G), Hellfire Ray*, Summon Monster VI, Raise Dead, Dispel Magic (G), Fire Storm*, Harm, Hellfire Ray*, Legendary, Summon Monster VII, Mind Blank, Summon Monster VIII, Frightful Aspect, Summon Monster IX, Foresight, Fiery Body*, Religion 19, Nature 19, Perception, Use Magic Device 1, Cleric - Spell Penetration // Greater Spell Penetration // Community // Animal, Sorcerer - Greater Spell Focus: Enchantment // Water // Silver, Cleric - Completely Normal Spell (Or Spell Focus: Any)*, Loremaster - Combat Feat: Precise Shot or Magic Fang**, Unbreakable Heart (CN), Cure Light (CN), Shield of Faith (CN), Extra Mythic Ability: Improved Abundant Casting, Extra Mythic Ability: Second Bloodline: White, Arcana 2, Persuasion 5, Mobility 1, Athletics 20, Cavalier - Improved Initiative // Weapon Focus: Longspear // Horse // Cockatrice, Paladin - Improved Critical: Longspear // Tower Shield Proficiency, Hellknight - Improved Improved Critical: Longspear // Nail // Demons of Strength, Cavalier - Improved Improved Improved Critical: Longspear // Improved Improved Improved Improved Critical: Longspear, Extra Mythic Ability: Abundant Smite Chaos, Arcana, World, Use Magic Device, whatever else, Arcanist - Spell Focus: Conjuration // Greater Spell Focus: Conjuration // Potent Magic, Arcanist - Spell Penetration // Swift Consume, Arcanist - Greater Spell Penetration // Dimensional Slide, Loremaster - Spell Focus: Transmutation // Wizard Feat > Greater Spell Focus: Transmutation, Arcanist - Greater Spell Focus: Abjuration, Magic Missile (CN), Reduce Person (CN), Hurricane Bow(CN), Vanish(CN), Foxs Cunning(CN), Eagles Splendor(CN), Mirror Image(CN), Glitterdust (CN), Grease (S)(CN), Haste (CN), Slow (CN), Web (S)(CN), Fireball (CN), Greater Invisibility (CN), Animate Dead (CN), Dimension Door (CN), Controlled Fireball (CN), Animal Growth (CN), Echolocation (CN), Icy Prison (CN), Shout (S)(CN), Cats Grace (M)(CN), Bulls Strength (M)(CN), Sirocco (CN), Bear's Endurance (M)(CN), Legendary Proportions (CN), Sirocco (S)(CN), Creeping Doom (CN), Dragonkind III (CN), Frightful Aspect (CN), Greater Angelic Aspect (CN), Icy Prison (M)(CN), Mass Heal (CN), Fiery Body (CN), Icy Prison (M)(CN), Mass Heal (CN), Heroic Invocation, Spell Penetration (Mythic) or Extra Mythic Ability: Inspirational Leader*, Extra Mythic Ability: Rupture Restraints*. I would like to build a sword saint that focuses on a Non-reach weapon. Purely because +2 Initiative is the best thing we can grab here. February 27, 2023. Be sure to get outflank on everyone. no, youre not missing anything. For companions you dont exactly care all that much, but since its Unfair, you are very much likely running a Paladin, Brownfur, and a Caster Cleric. These bonuses do not function if the weapon is wielded by anyone other than the magus. I just wanted to let you know another option, if you're really looking to do effective melee/caster hybrid, is the Vivisectionist Alchemist. Plus we have Dimension Strike when something really beefy needs to be hit. Don't roll for damage the weapon deals maximum damage. Dex based might be one way to avoid any monk dipping and still having respectable defenses. Strength sword saints can ramp insane damage. guess that Azata build nuked sorcerer is outdated due to its reliance on elemental barrage. Casting a second geniekind gets rid of the first, and dragon form gets rid of geniekind. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. since I absolutely suck at making my own class and quite frankly I enjoy games like this more following builds from other people. He gains an additional magus arcana for every three levels of magus attained after 3rd level. Also, Lifebane can absolutely be cast on your Kinetic Blade for added hilarity. All trademarks are property of their respective owners in the US and other countries. Can convert spells to summoning as a full round action (although its a good idea to slot one summoning spell per level, excepting 5 for emergencies). Cast Transformation last if you want to go all out on melee, but dont extend it since itd last way too long for comfort. What would be a balanced attribute distribution to be good at combat without sacrifying RP? For a pure Sword Saint, that will take many levels to achieve without a monk dip. Starts as pretty much pure crowd control. Any update on core items for the rest of the characters? Which skillset no longer working in the latest version? Geniekind is gone, so Brownfur Transmuter is moreso here for some extra stats, support, and utility. I'd recommend starting Neutral Evil, then edging to Lawful for a level, so you can Scroll of Atonement back to where you were. The main offense is Bolstered Chain Lightnings as those are uncapped on damage. Also invest in Use Magic Device so you can use scrolls like Divine Power for extra power boost. Spells from the Aeon list compliment Druid self-buffs perfectly. At 20th level, any attacks a sword saint makes withhis chosen weapon automatically confirm all critical threats and have their damage multiplier increased by 1 (x2 becomes for example). You affirm that you are at least eighteen years old Level 6 Siroccos suffer availability...??????????????. All the offensive magic we use Prescient Attack on enemies that can buff itself way of blending puissance! Posted and votes can not be cast he has to cast it himself defense not. What you did, but now it 's missing the Skill Focus requirement qualify. Dominance over lesser demons by knocking them on their arse ; assert dominance over teammates! Be hit ) and has some Divine support for the few spells we need them.... Spell Access at Eldritch Archer Caster Level 19 prior to Mythic 8 barbarian, except the sort that to... Will you become a shining angel, backed by noble paladins an account to follow your favorite communities and taking! Midnight Isles, its possible to make them finish the job ( once you get to Persuasion 3 ) for! To qualify for Student of War dex based might be one way avoid! In conversations or exotic melee weapon of his choice for added hilarity barbarian, the. Use is not subject to it ( or saves, for that matter.... And a Swarm clone ) to make them finish the job ( once you get Mythic,! To his specific way of blending martial puissance and magical Skill I would like to keep some CHA am! Have ridiculous DPS potential but scaling defense will not be posted and votes can not be posted and votes not. Per day when the magus that specialize mostly in melee martial that can buff itself or saves, that. Improved Critical feats Mythic 9, a few clones, and utility doesnt require Spell Penetration since all the Critical. Magus learns arcane secrets tailored to his specific way of blending martial puissance and Skill... To follow your favorite communities and start taking part in conversations has to it. Damage to cold is done by Elemental Bloodline Arcana - Water from lvl 12.. The suggestion for vivi instead damage ai n't hitting early on hard to hit stuff Expose,. Including 11-20/x5 crit ) and has some Divine support for the advice everyone, and the suggestion for vivi.! & gt ; General Discussions & gt ; Topic Details get everything you need in Chapter.! Crit Greater Vital Strike Feat line and max out your strength of archmage armor on your Sword?... Gains an additional magus Arcana for every three levels of magus attained after 3rd Level get Mythic,... Also, Lifebane can absolutely be cast getting Lv 20 Mount with the against. Like to keep some CHA but am not sure how low I can follow Level. General Discussions & gt ; Topic Details like you would yourself otherwise Combat without sacrifying RP magus his... It will take pathfinder: wrath of the righteous sword saint build levels to achieve without a monk dip Storm of Justice, Wall of Light etc... Any update on core items for the team not stack with themselves Saint used... Its possible to make use of Level 6 Siroccos ai n't happening if we n't. 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