That's how you avoid feeling week at some levels. Youll essentially reduce incoming damage from a single attack by 75% when you use Uncanny Dodge. That is possibly six strikes in 1 turn. The clever trick demands just a tiny bit of magic. Even if your DM doesnt allow seeing throughout the recognizable to count, so long as theres a crack in the wall which youre able to view through, you can ditch your Echo on the opposite side. It needs to be another allied creature. If you're starting Fighter, always, always, always take 5 or 6 levels of Fighter before multiclassing. Web is another amazing spell from Swarmkeeper Magic. This video explains both RAW and RAI for Manifest Echo.Special thanks to Lilith for helping me with this video!Link to Ghostlance build I will cover in the f. You make this choice for each attack. Regarding the Arcane Trickster and the Arcana Domain: booming blade is a melee attack, not a melee spell attack. Ontop of that in the campaign I'm gonna do the weapons we use will be able to transform into another. I think you may have missed a really fun swashbuckler multiclass.Swashbuckler 15/battlemaster 5A master duelist. Spellcasters who need additional mobility with Cunning Action, and want to bolster their skill proficiencies with Expertise, will find a home with the Rogue. While a Token of the Departed trinket is on your person, youll have advantage on Constitution and death saving throws; these trinkets empower your Relentless Rage saving throws to keep you among the living. Your echo is not a separate entity. So sneak your recognizable inside a building, use your actions to determine through its own eyes, and your bonus actions to supercharge your repeat where you can. Im always pleased to hear when a DM has enabled a player to enjoy something unique. You may love the wide range of ways in which you can taste the Echo Knight's Echo. With skills in woodcarvers and other artisan tools, the Artificer addition brings a myriad of magic items (of which you can attune to four and craft in a quarter the time and half the cost) and powerful complimentary infusions. The echo offers unparalleled versatility and battlefield control. Its possible to earn an opportunity to attack every time a hostile creature, you can observe moves from your reach. Its gratifying to help a new player explore the games options. Particularly, getting an Echo Knight subclass for this Multiclass allows Barbarians to diversify the way they approach their melee attacks. Then youre able to teleport inside. Create a sustainable ecosystem by using solar roof panels! You may love the wide range of ways in which you can taste the Echo Knights Echo. The next section is for subclass-specific Rogue multiclass combinations. I recommend you create a false identity as an entertainer. It reminds me of that Nicholas Cage movie Next where he can always see a few moments into the future. This helps the Inquisitive Rogue to roll reliably for these few skill checks at far sooner levels than the Rogue with Reliable Talent. Multiclassing is a process wherein a character of one class starts taking levels in one (or more - people can get a little nuts about this stuff) additional classes. Youll want to perform cost-to-benefit analyses of classes when you consider Rogue multiclassing. D&D 5e Rogue Multiclassing feature art is [COMMISSION] Drow Rogue by cyangorilla. First time DnD player here, still learning..Im currently Level 6 Rogue Thief and only now heard about multiclassing option. The 10 Best Warlock Multiclass Combos In D&D. In particular, the combination of Hexblade warlock and Swashbuckler rogue can be lethal. Rangers also do well when multiclassed with Rogues. and as OP pointed out, someone attacking the echo, if its adjacent, would allow the echo knight to attack. The Hunters Giant Killer feature makes it easy for the Swashbuckler to attack as a reaction and deal Sneak Attack damage on an enemys turn. One of the challenges of being a Swashbuckler is trying to beef up your Charisma in addition to other Rogue stats like Dexterity. The Echo isnt a creature. Well you're not a phantom rogue for 3 more rogue levels. Flutes is a seasoned DM and improvisational performer. This combination can use the powerful Channel Divinity: Twilight Sanctuary, allowing you to protect your allies minds and hitpoints as you invisibly float around with your dim sanctuary. Reflavoring the psychic abilities of the Soulknife Rogue to fit the swarm theme of the Swarmkeeper Ranger is straightforward narratively and useful mechanically. Suppose you take the Attack action. I know this is true because Ive seen her create approximately six characters who were all variations of this concept. A Con bonus race would get more out of the Echo Knight features. You can kite melee foes in this way, dashing about and even hiding with your Cunning Action bonus action. In contrast, Manifest Echos chance attack is conditional to enemies going 5 ft away from it. 2nd Level: web. When you party hits level 13 you can round out your dex to 20 with your level 8 rogue feat. Soul Knife generation if you have two free hands doesn't permit extra attack; you'd need to do something like thrown weapon fighting style for your second main attack to draw and hurl darts or dagger or something. The duplicate lasts for one minute, so act fast. Yes, they can. Attacking together as one, they're a force to be reckoned with! The Riposte maneuver allows for an option to attack during an enemys turn with Sneak Attack damage during a round (in addition to Sneak Attack on your own turn). Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. So yea about that Swashbuckler/BattleMaster build: Beginning at 1st level, you know how to strike subtly and exploit a foes distraction. As soon as you use this attribute, you can not use it until you complete a rest, brief or long. Say I play an echo knight who has multiclassed levels in rogue and I already have my echo activated. Youll be able to achieve damage for one attack upwards of 500 damage! If you find the object you wish to steal, return to your normal form, nab it, then shapeshift again to have it disappear into your beast form with the rest of your things. Still, its really just the invisible Mage Hand doing so concurrent to a duplicates movements. Suppose you choose the Attack activity in your turn. Echo Knight 5e build a brand-new fighter subclass that provides the martial class with innovative strategies to violate the rules. Does this qualify for sneak attack damage because I count my real body as a Ally? You can wield a finesse weapon while using your Strength. Regardless of what rogue subclass you chose, you get the following features by level 3 Rogue: 2 ranks of sneak attack (2D6 worth of extra damage, average roll of 7) Thieves tools proficiency. You can Ready action Booming Blade for additional damage. The Scout Rogue is particularly thematic for playing as an archer, and Rangers excel with the Crossbow Expert feat. What Do You Get When You Mix Lemon With Gunpowder? Web - An exclamation mark for this build's excellent output of forced movement. Ancestral Guardian is an amazing combo for Echo knight, because attacks from distance still trigger Ancestral Protectors and you get more movement speed. You dont need Swarming Dispersal since the Rogue side of this character will have Uncanny Dodge for its defensive reaction. Dunamancy is maybe the ideal addition to visit D&D 5th Edition for quite a very long time. All your best features kick in at level 3, and it's arguably the strongest Fighter subclass of all at this stage, even beating out the Battle Master and Rune Knight. Progression is R1-W2-R4-W6- then rogue until we quit. The melee attack of Booming Blade will not rely on a high Wisdom stat. Ill add it to the list. Feats: Level 1 Fey touched (spells Hex, Misty Step) As an action, you can see through your echo's eyes and hear through its ears. Web is an extremely potent crowd-control spell. However, it only applies if you do not have temporary hit points already. Echo knight with rogue mutliclass questionay. This works with pretty much any Rogue. Unlike the enchanter, the Trickery Clerics abilities lend well to what Rogues like to do; they can buff Stealth rolls, create illusions of themselves, cast interesting spells that mislead and deceive, and deal extra poison damage. A mysterious and feared frontline warrior of the Kryn Dynasty, the Echo Knight has mastered the art of using dunamis to summon the fading shades of unrealized timelines to aid them in battle. The Ranger spell list packs many spells that can benefit a Rogue and their party. The Pact of the Blade also grants you the ability to summon your weapon, so you can go into a social situation unarmed. It means that a spare bolt can not off-handedly kill the 1hp Echo Knight. Everything comes down to a few details that fly beneath the radar. You can use a shield and heavy armor, so what about the usual off-hand attack as a bonus action? Crossbow Expert 2 levels later. Nevertheless, Polearm Master has no interaction with your Echo. There is a unique synergy between Invoke Duplicity and Mage Hand Legerdemain that would allow a duplicate to appear real as it seems to pick up items and interact with objects. Your attic may be under-insulated how to be sure about this? Good luck to anyone attempting to resist or break that grapple. Arcane Trickster works particularly well with this combination because its ability to cast spells enables it to gain Devils Sight from the Eldritch Adept feat. Gaseous Form from the Swarmkeeper Magic will assist in escapes and infiltrations, and you can describe it like youre a Naruto character or Yiga Clan member disappearing in a puff of smoke. Getting a soul knife bonus action attack means both hands are free, so it doesn't jive well with rocking a rapier. With the Arcana Cleric, you can learn Green-Flame Blade as a cantrip to trigger the fire damage on the same turn. Investing in Wisdom will help the Inquisitive Rogue due to its reliance on perception and insight checks. This combination makes a useful face of the party because of the Fey Wanderers Otherworldly Glamour feature. Not as good as Misty Step, but you can do it unlimited times. Action Surge will allow you to attack during your turn with Sneak Attack (assuming your attack qualifies). Bear in mind the Echo only must be within 15 feet of youso long as youre able to see the space. You gain Sneak Attack even if an ally is not near your target because of Reckless Attack (if you attack with a finesse weapon and with your Strength). This combination aims to have the Mastermind archetype dialed up with Superiority Dice and Maneuvers like Maneuvering Attack. At any time you choose the Attack actions, you can make one extra melee attack against the Echos place. You cannot give yourself sa capability. Unleash Incarnation alone allows Barbarians to. *face palm*Ive fixed the two sentences that were misleading on this point. Barbarians are a staple, and for good reason. Youd be one slippery critter if you had that kind of darkvision coupled with flight and Cunning Action. Youll also be able to use a longbow since youll have martial weapon proficiency. I'd leave the rogue at 3 for a while as a skill monkey dip. You can take another level of Twilight Cleric to get its Channel Divinity to help your partys survivability in a tough fight. You may make one extra melee attack originating from the Echos position. So an Echo Knight/ Rogue multi-class is going to have a lot of competition for what to do with Bonus Actions and Reactions. One of my first articles on this site was about this multiclass combination, the Assassin of the Grave (in hindsight, maybe that title is redundant). Echo Knight Fighter Echo Knight Fighter is widely considered to be a top tier amongst min-maxers. - Getting reliable sneak attack: I forgot the echo isn't a creature so flanking would not work, so I'd have to have it hitting a creature next to an ally. Flavor the concept as a Rogue informally devoted to a god of magic, resulting in limited (but potent) magical powers. The teleportation and unorthodox angles of attack make it an awesome dip for any martial fighter. Hunters Mark will also be useful if youre tracking down someone you need to rob. However, most campaigns end by level ten, so its not often prudent to plan a character with the assumption of reaching level twenty. . Ranger spells are also excellent for Rogues. The Rangers spell list aint bad either for heist purposes, such as Longstrider, Fog Cloud, Jump, Detect Magic, and Alarm. (I know some say dont multiclass at all but I hear fighters tend to be a very straightforward combat oriented lacking class on its own), New comments cannot be posted and votes cannot be cast, Scan this QR code to download the app now. Take a third Cleric level for second-level spells like Enhance Ability, Silence, Augury, and Find Traps. The echoes are somewhat fragile, but the echo knight can summon another at any time. Depression When Did Wellbutrin Start Working For You? There is massive synergy with this combination. This deviates from the usually optimal way of building Rangers with Crossbow Expert to weaponize bonus actions. I wanted to combine the fighter echo knight and the soulknife since it fits my setting and I've been thinking about ideas to make it work but I'm kinda confused on two things:- Progression: I've been thinking about starting rogue and then 4 lvls of fighter, and then going back to rogue at least until lvl 3 in which I get my subclass. It means that a spare bolt can not off-handedly kill the 1hp Echo Knight. Reckless Attack enables advantage on Strength-based melee attacks to gain Sneak Attack damage. 1st Level: absorb elements, armor of Agathys, bless, command, expeditious retreat, healing word, protection from evil and good, shield. Both are within 5 feet of a target creature and I choose to attack from my echo's location. Realistically, we tend to argue that a player should only take one to three levels of a secondary class to gain armor and skill proficiencies, with maybe a few top-class features. Multiclassing This section briefly details some obvious and enticing multiclass options, but doesn't fully explore the broad range of multiclassing combinations. While youre right that you can Sneak Attack one per *turn*, you can use Sneak Attack twice per *round* if you use your reaction to attack. Echo Knights may do far more than that, however. Id personally be tempted to go eleven levels of Horizon Walker Ranger so I can blink around the battlefield between attacks. The Multiclassing Proficiencies table is on page 164 of the PHB (or page 54 of Eberron RftLW for Artificers). Notable Invocations are Misty Visions (cast Silent Image at will), Eldritch Sight (cast Detect Magic at will), Ghostly Gaze (x-ray vision with concentration), Tricksters Escape (cast Freedom of Movement without a spell slot), and Gift of the Depths (cast Water Breathing without expending a spell slot, and learn to swim). Suppose it is a bonus action. The ability to shapeshift into beasts can lend well to a cat burglar. The Channel Divinity: Twilight Sanctuary feature supports allies without concentrating or relying on a high DC. At level18, you may use a bonus task to create just two echos along with your Manifest Echo attribute, and these echoes can coexist. Thoughts? Youll likely pass Dexterity saving throws to take no damage from AOE effects like Fireball, thanks to your Evasion ability. This combination primarily serves the purpose of using the Disarming Strike maneuver with the Fast Hands ability. The Monster Hunter has Hunters Sense at level three to complement the investigative powers of the Inquisitive Rogue. Why you should play an ECHO KNIGHT FIGHTER | Subclass Guide | DnD 5e 7,844 views Apr 19, 2021 264 Dislike Share Save Renzo Mayo 6.06K subscribers Have you heard about the Echo Knight, the. It will be out of a magical missile or walk through a wall of flame unchanged, for example. Overall even if this image isnt met or efficient in practice, what multiclass work well with the echo knight and or its needs for constitution? This Echo is magic, translucent, grey picture of you that lasts until its finished, until you dismiss it as the bonus action until you attest a distant echo, or till you are incapacitated. . You create an echo, move it 30ft away in the opposite direction, and shoot your enemy with your action. Ahead of the attack roll is made. First, Rogues dont need to invest in Dexterity. 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